v0.1.2.2 uploaded!


Updated the game to v0.1.2.2!  Here's a compilation of all v0.1.2.x changes:

Features

  • Secret easter eggling added! No game impact, but a reward for clever movement.

Adjustments

  • Level music now fades out during sausage jingles
  • Capboy mantling range coefficient increased from 1.25 to 1.5
  • Capboy physics updated to be tighter. Changes are as follows
    • Base movespeed: reduced from 70 to 55
    • Base friction: reduced from 8 to 6
    • Aerial movespeed mod: increased from .7 to .75
    • Drag mod: increased from 1.25 to 1.5
    • Air-Crouch movespeed mod: increased from 1 to 1.1
    • Air-crouch drag mod: increased from .15f to .4f
    • If you had issues with movement before, check out the new build and let me know what you think! This should tighten everything up.
  • SFY primary velocity inheritance reduced from 50% to 10%
  • SFY secondary velocity inheritance reduced from 100% to 0% (not sure if this even did anything?)
  • SFR primary/secondary velocity inheritance reduced from 100% to 10%

Bugfixing

  • Cannoneers now fire at a proper volume and are no longer silent at a distance
  • Skill tree node highlights are re-disabled. Size increase remains the same.
  • Sound volume settings properly reload on game start
  • (I think) free sausage on death glitch has been fixed(edited)
  • Fixed music in FP-2 being exterior, instead of interior
  • Fixed TCO health bar glitching out at certain aspect ratios
  • Fixed missing vine below BR3, parapet above BR1
  • Fixed broken mesh on vine by BR3
  • Fixed outdated mesh on parapets around Eyedog
  • Fixed issue where Cosmo would hog the bwurst reward sausage

Files

Fantaria The Quest for Sausage DEMOv0.1.2.2.zip 153 MB
Aug 25, 2019

Get Fantaria: The Quest for Sausage Kickstarter Demo

Comments

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Demo has become worthy of upthumbered. Quite goodly, except for sphere non-friends launching you off vines with cannon guns. Checkpoints are le fantabulous but I firmley dislike being launched and landing on old checkpoints . Also boss non-friend is difficult and requires much good timing and toomany red shoots to beat. I increase my kickstart pledge. Many much loveford.